Jun
2
v2.5.2 Released
I fixed some bugs in this release…
One nasty one in particular was the attack toggling bug. If you attacked with a creature and then passed your turn, it would remove the attacking status on your side but not notify your opponent. The next time you went to attack, it would untap the creature on your opponents screen.
I also fixed the functionality of the bulk importer to always choose the newest version of a card. I think this was a better solution than always choosing the oldest version of a card. Who wants to play with alpha lands anyway? Worldwake are my personal favorite.
I added some small functionality changes in this release as well…
I migrated the settings to an app config, EmptyGee.exe.config, instead of using registry settings. I think it just cleans up the access inside of the application greatly. With this change, I added a persistent window state to the game window. It will start up exactly the same way you closed it.
I changed the font of the log text to match what the rest of the application was using. It takes a bit to get used to, but I think it will work out better. While I was in the logging code, I added a feature I’ve been dying to create: command processing, like standard textboxes. This means you can press ctrl+backspace, or ctrl+left, or ctrl+right and have it function like it would in any other windows application.
The last functionality change was the grid distance on the battlefield. I increase this to try and prevent a cluster-frak of cards. It’s not too big of a change, but you would notice it.
Behind the scenes, a lot of work is going into the new deck editor. I still have a lot of kinds to work out, but the idea is to allow for quick deck creation and visually be able to answer all of the questions you have. That means statistics and breakdowns. Hopefully, I’ll get this one right!
If you’re listening and you’re in the private beta, speak up and join the support forums. I need to know what types of things to work on and where the application needs improvement. So go join… go!